King Kong Phino's Mess
From Fiesta Online Wikia
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It is available from levels 70-79 and can be participated in by everyone | |
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Joining in the KQ is the same as for all the other KQ's, just select the KQ you wish to join in and press participate when its recruiting. | |
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Because of the difficulty of this KQ these Items/Buffs are recommended: Any and ALL T3 ~ T4 buffs, a T2 ~ T4 Cleric Buff (Lvl 59 ~ 79 Cleric) Hp T3 ~ T4 Pots, Sp T3 ~ T4 Pots, Antidote, and Antibiotic. | |
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Mara - Abnormalities: Stun - Occasion Use You'd want to get prepared and form a party and go along the trail provided (There is only one so follow it). Once completed and buffed you will want to move down the path and locate Returned Mara Along The path. Once Located Drag Mara to the next spawn boss point. You must do this in order to avoid mobs that will spawn once she is defeated. It will make things easier and it will cause less deaths if there aren't enough clerics. Move her to the 2nd boss spawn point. At this point you may use your skills as much as needed to kill Returned Mara. Once she is dead mobs will spawn before Returned Mara Dies Have all of the DPS Advance Ahead ( Archers , Mages ) Let the tankers (Warriors) And Clerics stay behind they will heal and take care of them. (If allowed, Meaning many clerics inside Kingdom Quest, Have some clerics advance with the DPS to heal them in case they take damage) How To Kill Mara Quickly: First off have mages use Fear and Stifle (Those that have it) Tanker should stun and archer should poison mara. Mara Has no AoE Skill so she cant stun more than one person like she did before in the Older Kingdom Quest. So don't be afraid to be 2 inches from her face she won't hit you. On a side note, She will hit you if the tanker didn't mock or snear kick it and you aggro her. If stun and fear are frequently used mara will fail to even attack the tanker. Marlone - Abnormalities: None Now you will take and pick up Returned Marlone Just like Returned Mara Drag him to the next spawn point. Just like before drag him to the next point to Returned Slime and Kill him there How To Kill Marlone Quickly: Just like mara fear, stun, poison, and stifle him. This marlone has AoE just like the one before. It hits only the targets in front of him so stand behind him and avoid damage. It will make things easier on the clerics if you avoid damage. | |
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Ghost Slime - Abnormalities: Stun Here is where most people (tankers) die. It is recommended to have a tanker with a T3 or T4 M.Def Used. Returned Slime Deals great magical damage which tankers cannot withhold well most, So it is best to have a tanker with high M.Def or enough clerics to heal him/her. Just Like The rest, drag it to the next spawn point. Finish it! Make sure you keep your distance though it has an AoE (Area of Effect - Known as a skill that hits more than one target) Skill that will hurt really bad if you are too close! Shockingly it has a chance to stun you if you get too close and it uses its AoE On you. Avoid doing so a cleric has to heal the tanker and cannot afford to heal everyone at once doing so will cause either a tanker to die or everyone It's best to heal the tanker so others can live even though people die by the AoE another cleric will revive you. If there isn't another cleric sit tight you are dead stay there till one can revive or use a heart! Use these wisely though you don't have much to spare =P How To Kill Slime Quickly: Stun, stun, stun, stun! Stifle and fear don't work on Slime don't bother. Though this squishy little thing is so weak against archers. Archers fire away power shot! It hurts it like crazy spare tankers use an axe and slice it to bits its just a piece of jello don't be afraid of its AoE Millennium Robo - Abnormalities: Fear Now It's robo's turn to die! Once Returned Slime is defeated robo will spawn drag him to the FINAL Spawn point! Don't forget to bring him! Now destroy Returned Millennium Robo and prepare for the final boss King Kong Phino! Before you can fight king Kong Phino you must destroy its little minions it has left in place to protect himself. How To Kill Robo Quickly: Stun! Only thing that works and poison too. Stifle and fear don't work on Robo. Robo will fear over and over and over making you run in circles while Robo runs off and picks another one of your friends and kills him/her. Fear is commonly used and when this happens a 2nd tanker can snear it to him and tank it till he/she is feared and once again another tanker takes it. Play Hot Potato with it loads of fun! | |
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King Kong Phino - Abnormalities: Stun, Poison, Fear There will be a nice set of mobs ready to be AoE'd Get ready gather your skills and fire away! Once those mobs are defeated you will notice a King Kong Phino and Huge Phinofly! Take The King Kong Phino ONLY!!!: Make sure and ONLY sure that you destroy King Kong Phino DO NOT under and circumstances destroy Huge Phinofly! The Kingdom Quest will result in a Failure if this happens. KILLLL!: As you start fighting King Kong Phino you will note the words "Power Up!!" This means King Kong Phino is going to use a 'Regen' A Regen is known as a healing aid. King Kong Phino will recover HP For a period of time. Once King Kong Phino uses a Regen a set of specified mobs will spawn kill them and let the tanker do his/her work! Near the middle of Regen's King Kong Phino you will note the words 'Flowers!! Wake Up And Attack Them!!' This means you have reached the mid point of the next Regen. King Kong Phino will spawn another set of mobs once more destroy them and let the tanker do his/her job. Help out as much as you can and rid them A.S.A.P The more mobs that surround the tanker the more damage him/her will take and will possibly die.... Continue to do this till you get to Regen 4. King Kong Phino Uses 4 Regen's that recover his HP. On the final Regen he will spawn a Returned Mara And Returned Marlone With Mobs! Now this gets hard....Get a tanker to snear kick both Returned Mara and Returned Marlone to him/her and have him/her pull them to the other side near Huge Phino or close to it. There have him/her Devastate them and make sure they're both stun and have them stay there and the warrior to leave and return to his/her combat. If you have a good party or set of tankers one of the tankers can take and fight marlone and mara they should have no problem with them if they are being healed efficiently. Once King Kong Phino reaches the mid point of his last Regen and Life He will spawn a last mob and with it comes Millennium Robo! How To Kill King Kong Phino Quickly: There is no way....Just use everything you have. Stifle, Fear, Stun don't work on King Kong Phino...Only poison and other de-buffs work.
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