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Cleric

From Fiesta Online Wikia

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Sources:
http://fiesta.outspark.com/guide/?view=characterinfo_2

Here is a guide on how to become a successful cleric in Fiesta. Big thanks to Drugie for his input. Enjoy!

If you want to post anything in the forums regarding this class, please go to the Cleric Forum Section.

Image:cleric.png

Contents

[edit] Skills

The clerics' main skill set revolves around providing healing support for themselves/other people and providing positive buffs that can turn the tides of fights. The clerics main skill is heal and is a must have for every cleric.

See the Skills Guide (non-database format).

[edit] Active Skills

See the Active Cleric Skills Database.

[edit] Passive Skills

See the Passive Cleric Skills Database.

Weapons

If you have chosen to become a cleric you have picked possibly the most powerful class in the game. Some builds are nearly indestructible against any mob while others concentrate on keeping party members and other people alive at all costs.

See the Weapons Guide (non-database format).

See the Items Database.

Although the Hammer is the most popular weapon by far due to its increased damage and critical rate, there are those who prefer to have the aim and attack speed the mace gives them. Personally, I prefer the hammer.

[edit] Stat Builds

According to Elfenlied at http://www.fiestaonlinehq.com/forum/index.php/topic,108.0.html:

1. Crit/Support Cleric = Pure/Full SPR
Pro: Often Crits , Much SP, Good Healer
Contra: Low HP, Low Def = Die Fast, need uber Def Equip
My Rate: 4/10 Points

This is the build to go if you are planning to be a savior of parties. By going full SPR you are ensuring that you always have a HUGE pool of SP to cast skills from which, when coupled with reducing SP usage, can mean a cleric can keep a whole party healed without having to rely heavily on SP pots/stones. The other advantages of full SPR are that you will have a VERY high crit rate and a very high Magic Defense.


2. Tank Cleric = Pure/Full END
Pro: High HP, High Def, Always survive =) and good Tank
Contra: Low SP, Need consume much pots
My Rate: 7/10

This is the build you go for when you are the kind of person that likes to stand there and go toe to toe with the enemy. Full END means you will have a very good defense and a large amount of HP, when you think that a cleric can heal any hp lost this build means you will be very hard to build. However due to having a lower pool of SP you will find you will need many more SP pots/stones to keep up the heals.


3. and 4. 2/1 End/SPR - 3/1 END/SPR
Pro: Good HP, Good Def, some Crits
Contra: Little lower SP
My Rate 9/10 [My fav too, but I do own build]

This is the balanced cleric build, but leans towards having more defense and hp. Being more balanced than the other 2 builds means that this cleric is suited to almost every situation that it goes into. The only problems that you might encounter is that SP might be a little short a times.

[edit] Cleric Tactics

There are 2 main tactics for cleric: Tanker cleric and the 'Hide and Heal'

Tanker Cleric: This is where the cleric will stand there and just lets the mob (or mobs, tanker clerics don't mind taking on quite a few mobs at once) hit them, and just heal every time their health drops low. This really resembles how a fighter goes about things, but with the addition of healing. However, it seems a side effect of this tactic is the infamous 'I can Tank' cleric. These clerics are the scourge of KQ's as they always think they can tank all the bosses, but seem to forget that they cannot hold the agro when archers and mages are hitting the boss.


Hide and Heal: This, in essence, is the cleric that will just sit back and let his party do all the fighting. This may sound like a very unhelpful tactic but they perform a function much more important than fighting. They keep the party members alive. By staying out of the fighting the cleric can monitor the rest of his party and heal them when they are hurt, cure their poison, revive anyone that has died. These are the clerics that form the backbone of any successful KQ by making sure everyone else can focus on the fighting, not their own health.

[edit] Job Change

Like all the classes in Fiesta, there will come a time where it is possible to complete the 'Job Change' quest. For more information see the Level 20 Job Change quest guide.

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